Files
apps/global/inc/colors.php

124 lines
4.5 KiB
PHP

<?php
class ColorGradient
{
public $pct;
public $color;
public static function RGB2HSV($R, $G, $B) // RGB values: 0-255, 0-255, 0-255
{ // HSV values: 0-360, 0-100, 0-100
// Convert the RGB byte-values to percentages
$R = ($R / 255);
$G = ($G / 255);
$B = ($B / 255);
// Calculate a few basic values, the maximum value of R,G,B, the
// minimum value, and the difference of the two (chroma).
$maxRGB = max($R, $G, $B);
$minRGB = min($R, $G, $B);
$chroma = $maxRGB - $minRGB;
// Value (also called Brightness) is the easiest component to calculate,
// and is simply the highest value among the R,G,B components.
// We multiply by 100 to turn the decimal into a readable percent value.
$computedV = 100 * $maxRGB;
// Special case if hueless (equal parts RGB make black, white, or grays)
// Note that Hue is technically undefined when chroma is zero, as
// attempting to calculate it would cause division by zero (see
// below), so most applications simply substitute a Hue of zero.
// Saturation will always be zero in this case, see below for details.
if ($chroma == 0)
return array(0, 0, $computedV);
// Saturation is also simple to compute, and is simply the chroma
// over the Value (or Brightness)
// Again, multiplied by 100 to get a percentage.
$computedS = 100 * ($chroma / $maxRGB);
// Calculate Hue component
// Hue is calculated on the "chromacity plane", which is represented
// as a 2D hexagon, divided into six 60-degree sectors. We calculate
// the bisecting angle as a value 0 <= x < 6, that represents which
// portion of which sector the line falls on.
if ($R == $minRGB)
$h = 3 - (($G - $B) / $chroma);
elseif ($B == $minRGB)
$h = 1 - (($R - $G) / $chroma);
else // $G == $minRGB
$h = 5 - (($B - $R) / $chroma);
// After we have the sector position, we multiply it by the size of
// each sector's arc (60 degrees) to obtain the angle in degrees.
$computedH = 60 * $h;
return array($computedH, $computedS, $computedV);
}
public static function HSV2RGB($h, $s, $v)
{
$s /= 256.0;
if ($s == 0.0) return array($v,$v,$v);
$h /= (256.0 / 6.0);
$i = floor($h);
$f = $h - $i;
$p = (integer)($v * (1.0 - $s));
$q = (integer)($v * (1.0 - $s * $f));
$t = (integer)($v * (1.0 - $s * (1.0 - $f)));
switch($i) {
case 0: return array($v,$t,$p);
case 1: return array($q,$v,$p);
case 2: return array($p,$v,$t);
case 3: return array($p,$q,$v);
case 4: return array($t,$p,$v);
default: return array($v,$p,$q);
}
}
public static function gradient($from_color, $to_color, $graduations = 10)
{
$graduations--;
$startcol = str_replace("#", "", $from_color);
$endcol = str_replace("#", "", $to_color);
$RedOrigin = hexdec(substr($startcol, 0, 2));
$GrnOrigin = hexdec(substr($startcol, 2, 2));
$BluOrigin = hexdec(substr($startcol, 4, 2));
if ($graduations >= 2) { // for at least 3 colors
$GradientSizeRed = (hexdec(substr($endcol, 0, 2)) - $RedOrigin) / $graduations; //Graduation Size Red
$GradientSizeGrn = (hexdec(substr($endcol, 2, 2)) - $GrnOrigin) / $graduations;
$GradientSizeBlu = (hexdec(substr($endcol, 4, 2)) - $BluOrigin) / $graduations;
for ($i = 0; $i <= $graduations; $i++) {
$RetVal[$i] = strtoupper("#" . str_pad(dechex($RedOrigin + ($GradientSizeRed * $i)), 2, '0', STR_PAD_LEFT) .
str_pad(dechex($GrnOrigin + ($GradientSizeGrn * $i)), 2, '0', STR_PAD_LEFT) .
str_pad(dechex($BluOrigin + ($GradientSizeBlu * $i)), 2, '0', STR_PAD_LEFT));
}
} elseif ($graduations == 1) { // exactlly 2 colors
$RetVal[] = $from_color;
$RetVal[] = $to_color;
} else { // one color
$RetVal[] = $from_color;
}
return $RetVal;
}
public static function hex2rgb($hex)
{
return sscanf($hex, "#%02x%02x%02x");
}
// ---
// --- Local fonctions
// ---
public static function rgb2hex($rgb)
{
$hex = "#";
$hex .= str_pad(dechex($rgb[0]), 2, "0", STR_PAD_LEFT);
$hex .= str_pad(dechex($rgb[1]), 2, "0", STR_PAD_LEFT);
$hex .= str_pad(dechex($rgb[2]), 2, "0", STR_PAD_LEFT);
return $hex; // returns the hex value including the number sign (#)
}
}
?>